» Tiberian Twilight TC for RA3
Posted December 17, 2004. By Lt.Zack.
Alright with RA3 now being announced I have decided to halt all work on Energy Mod, ending it at v5.0 so that we may start putting all effort towards my new mod a Tiberian Twilight TC for RA3.
» Energy Mod v5.0 Finally Released!
Posted October 31, 2004. By Lt.Zack.
Thats right as of this moment Energy Mod v5.0 is ready to download! Just click HERE and go download the mod now!
The mod is in several forms, there is the basic version for those that do not use mod swapper and then the intro for that version you dont need the intro but it is really cool so if you got a good net connection I suggest you get it . The others are for those that wish to use Mod Swapper with Energy Mod, there is a full version with intro and a light without it and then the intro seperate just incase you got the light version and still want the intro .
If you want any info on the mod just check out the screenshots section! And last thing if anyone has ANY problems installing the mod or has any concerns with the mod (errors, balance issues, anything) just head over to our forums and let us know .
» NOT DEAD but almost DONE!
Posted August 12, 2004. By Lt.Zack.
Yes thats right the mod is about done, finishing up work on the ShellMap and getting the Acid Rain Scud Launcher for Thrax skinned. Thats about it, there are some cameos but cool gamer is working on that and we do have a last minute idea but have no one to make it. THIS:
It is a fake aircraft for some movie but it looks SOO damn cool and we got to have it in the mod
» We are getting ready to rumble
Posted July 24, 2004. By Lt.Zack.
Hey as beta testing goes and and many bugs are getting fixed and everything is comming together there are still some things keeping me from finally getting the mod out....for one we need a cameo maker, we have a few cameos left to be made and no one with skill to make them :( so if anyone who reads this can help PLEASE WE NEED IT!!!!! other problems like a gfx bug that makes the fantan and apache turn into whatever object they are near (would actualy be really cool idea for a mirage style take you know, but it is unstable and doesnt work on all systems, the gfx bug that is). Anyway I hope with all the work I have that we could make a public releace by end of next week but....as it seems it may have to wait.